OST-WAR AMERIC  A The   alternate   Post-War   America   had   a   history   resembling   our   own   until   about the    1940s.    With    a    slight    difference    in    how    science    worked,    there    was    a divergence   in   the   timeline,   creating   a   world   with   laser   guns,   Motorama-style vehicles,   and   housecleaning   robots.   Futurism,   art   deco,   and   radio   stayed   the order   of   the   day,   and   with   further   emphasis   on   supercomputers   and   nuclear technology,   culture   stagnated   beyond   the   40s   and   50s.   On   October   23rd,   2077, ultra-nuclear   bombs   were   launched   from   China   to   the   United   States,   turning   what   had   been   a   decade   of   war   into   the   Great   War. The   Great   War   and   an   ongoing   energy   crisis   threw   the   public   into   riots,   the   United   States   commonwealths   dissolved   into   an irradiated wasteland, and it wasn’t until about a century later that settlements began to establish and life started moving again. Fractions   of   the   post-war   wasteland   that   have   made   it   through   the   divide   are   strange   indeed.   Outdated   culture   mixes   with incredible   technology   and   dangerous   radiation.   Old   style   diners   are   manned   by   advanced   robots.   Laser   rifles   resemble   props from   old   TV   shows.   Resources   from   other   worlds   have   helped   some   of   the   post-war   settlements   find   more   stable   footing,   as many   were   struggling   for   even   the   barest   essentials   in   their   original   world.   Still,   many   of   the   citizens   of   the   waste   have   had trouble adapting to the bizarre mangling of societies and realities created by the Great Collide. VAULTS Before     the     bombs     fell,     the     US     government     commissioned     Project: Safehouse,   or   the   Societal   Preservation   Program.   The   Vault-Tec   Corporation built   122   bomb-proof   underground   vaults   all   across   the   United   States.   At the   start   of   the   Great   War,   the   panic   invoked   by   the   first   bombs   falling   lead to   most   of   the   vaults   being   sealed   with   most   of   their   signed   up   inhabitants. Each   vault   was   designed   to   hold   up   to   100   people,   with   all   the   supplies   and necessities needed to support life for 900 years. However,    Vault-Tec    and    the    US    government    never    believed    the    bombs would    actually    fall,    and    the    vaults    were    really     commissioned    as    an inhumane   social   experiment.   Each   vault   was   assigned   a   particular   “quirk”   in order    to    monitor    and    analyze    the    effects--and    the    general    effects    of isolation--on   pre-selected   inhabitants.   In   addition   to   the   122   public   vaults, there’s   an   undisclosed   number   or   private   vaults   Vault-Tec   built   for   actually   surviving    a    nuclear    holocaust.    Those    that    manage    to    come    out    of    the experimental   vaults   alive   and   intact   tend   to   have   various   mental   hangups, from xenophobia to agoraphobia or worse. The   Vault-Tec   vaults,   while   being   a   horror   story   in   human   detachment   and callousness,    are    also    a    source    of    several    distinct    technologies    in    the wasteland.   RobCo   Pip-Boys   are   personal   information   processors   that   strap the   user’s   wrist,   and   are   capable   of   storing   large   amounts   of   information,   as well   as   transfering   that   information   to   and   from   holodisks   and   data   tubes. They    often    include    Geiger    counters,    mapping    systems,    radios,    inventory journals,   and   can   monitor   the   health   and   status   of   the   wearer.   Because   of their   immense   utility,   they’re   often   sought   after   by   adventurers,   explorers, and   survivalists.   Pip-Boys   were   standard   issue   for   Vault-Tec   inhabitants,   and from   within   the   vaults   they   were   safe   from   the   rigors   of   the   Great   War.   Most of the surviving Pip-Boys are strapped to vault survivors, or are still buried in the madness of unexplored vaults.