P OKEMON ENEMIE SThis is a list of enemies, hazards, and other threats from the Pokemon series.ABOMASNOWHealth:25Attack:05Defense:05Class:Humanoid / PlantThese shaggy, white furred monsters stand a minimum of 7 feet tall, with hints of dark green foliage. They typically stick to snowy mountains, only emerging when the flowers bloom. Once the season passes, an Abomasnow will retreat back into isolation. Even in areas that aren’t naturally cold, an Abomasnow can conjure massive blizzards centered on itself; a character trapped in such a blizzard is subjected to the conditions of extreme cold. In combat, an Abomasnow can discard razor-edged leaves and send them soaring at foes on strong winds, conjure icy shards and hurl them at opponents, or blow strong, powdery arctic winds that inflict Freezingstatus if they deal damage. Abomasnows are also incredibly strong physically, and can easily break a tree in half with a swing of their huge arms. While Abomasnow are weak to Fire based damage, the loud, surging winds that whip around them render them immune to sound-based attacks, such as sonic blasts or magical songs.JOLTIKHealth:01Attack:03Defense:05Class:BugThough this fluffy spider is one of the smallest Pokemon at about 4 inches tall, Joltik can still be a real pain. It’s too small to make its own electricity, but they like to attach themselves to bigger creatures and feed off their static. It stores this energy in a pouch on its body, and can discharge this electricity in a massive burst centered on itself if it feels threatened. They also like to build webs, which can deal Electric based damage to anyone that wanders through them (treat it as an attack from the Joltik that doesn’t use up its turn). A bite from a Joltik might not hurt much, but if it actually manages to deal damage, it afflicts the victim with System Shock status. Joltik are weak to Fire based attacks.MANKEYHealth:05Attack:06Defense:04Class:AnimalA Fighting-type Pokemon, Mankey are extremely quick to anger, and will fight at the slightest provocation. Most Mankeys becoming inflicted with Ragestatus as soon as they see another living creature. They live in tree-top colonies, but a tribe of Mankeys will often brawl with each other for no particular reason, fighting until they wear themselves out. Aside from attacking with kicks, swipes, and karate chops, a Mankey can also drive its opponentsintoRage status. A Mankey will typically only do this once per fight, trying to goad a target into a tantrum instead of attacking; treat this as an attack check, but inflict the status if it’s not defended against entirely, instead of actually dealing damage.SALAMENCEHealth:30Attack:08Defense:04Class:DragonSalamence is a large, quadreped Dragon/Flying type Pokemon. They absolutely love flying, and it’s all the Pokemon dreamed about before evolving to have wings. They frequently fly all day, soaring through the air until they tire themselves out. If enraged, however, a Salamence becomes uncontrollable--spewing great gouts of fire and destroying everything in sight. Aside from being able to breathe fire (which deals Fire based damage and inflicts Burning), the strong bite of a Salamence is able to inflict System Shockif it does damage, and they have a pronounced aura of intimidation. Anyone entering the zone within 50 feet of a Salamence must make a defense check (difficulty of 7), or be inflicted with Fearstatus. A Salamence is weak to Cold based damage.TREVENANTHealth:18Attack:05Defense:05Class:Plant/UndeadResembling a terrifying tree, a Trevenant can walk on its roots--or plant them, using them like a nervous system to control other trees in the area. It’s been said to use this power to trap those that are a threat to the forest, preventing them from ever leaving. In battle, a Trevenant is likely to attack with its claws if the target is close enough, but it can also manifest shadowy claws or spikes to attack from a distance. It can make itself grow, almost doubling its already impressive size if it feels threatened; the first time a Trevenant does this in battle, everyone present must make a defense check or be affected with Fearstatus. Its most intimidating power is that of the Forest’s Curse, which it can inflict on anyone within its forest. The target slowly turns into a plant, their skin turning green and their feet rooting to the ground. They can still act as normal, but are unable to move from their spot. If left like this for a day or more, the person becomes a plant entirely, no longer sentient. The effects of Forest’s Curse are reversed if the Trevenant is slain, and it can only use Forest’s Curse on one target a day. Trevenant is weak to both Fire and Cold based attacks, but will naturally cure itself of any status effects put upon it at the start of its turn.WEEZINGHealth:15Attack:05Defense:05Class:????A floating series of globular heads fused together. Each of Weezing’s heads contains a different type of toxin; it mixes its gases by inflating one head and deflating the other. It is a putrid and foul Pokemon, and just being around it is a test of endurance--despite that, the unique toxins contained in a Weezing have been diluted and modified in the past to make expensive perfumes. Weezings are usually found at industrial sites or garbage dumps, where they feed on the fumes, though they’ll sometimes settle for garbage-filled homes or sewers. They can attack with sprays of noxious, burning vapor, or simply eject toxic sludge from their mass. The air within 50 feet of a Weezing is a violet to black cloud, inflicting both Poisonand Blind on those who enter it. They’ve also been known to explode upon death, their various toxins making them volatile; if this occurs, it makes one last attack check against anyone in the vicinity. Weezing are immune to Poison status themselves.